It starts off as a normal community space - mostly an empty bar with a few useful items like the voting board or a recycler. This new lot type can change as your community votes. There’s also a new community space - one in each neighbourhood. ![]() And this, just like the wallpaper you chose, has an effect on the state of the world. These are things like looking after your water usage, making everyone wear paper bags on their heads, keeping Sims fit, free love, having consistently “juiced” (aka drunk) Sims, becoming self-sufficient and more. You need Influence points to pass different neighborhood action plans. There's a good reason to be nice to people Influence. You can also go dumpster diving and grab some iconic Sims 1 furniture.Įco Lifestyle has even brought me back to The Sims in live mode, something I haven't done in months. New build and buy items are cute, and there are some really beautiful pieces of furniture that you’ll be able to work with in almost any build. From flooring to wallpaper, these changes affect the eco impact, fire and flooding risk, and household bills, amongst others. Nearly every decision you make will have a direct impact on the environment around you. It’s about time The Sims 4 gave us some proper consequences, with areas of Evergreen Harbor changing as the environment gets better or worse. It’s being turned on its head and filled with trash. The difference in neighbourhood designs are a breath of fresh air, really helping to set it apart.Įco footprint can be seen in all worlds apart from StrangerVille and the destination worlds, and that’s partly what’s great about this: the world of The Sims 4 is no longer perfect. ![]() But Evergreen Harbor in general looks gorgeous when you first play it. If the area is industrial, expect your Sim to be uncomfortable and have a coughing fit. These three neighborhoods look significantly different when you visit each of them, and breathing down a gulp of air in each neighborhood will yield different results. Each of these neighborhoods is at a different level of eco-ness - Conifer Station is neutral, Grim’s Quarry is green, and Port Promise is industrial. Evergreen Harbor comprises a few different neighbourhoods Conifer Station, Grim’s Quarry, and Port Promise. It drops us into the new town of Evergreen Harbor, and from the map alone you'll see the new eco footprint mode - the state of environmental effect every neighbourhood in the town is at. Eco Lifestyle has recycled the game and my interest in The Sims, with a playful and thoughtful take on environmental issues. But where those were half-hearted, Eco Lifestyle shows a real commitment to the cause. ![]() The Sims 4 has tried to do eco friendly in the past, with the Laundry Day Stuff and last year’s Island Living Expansion.
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